Trinigy Launches WebVision for Browser-Based Gaming
Trinigy Launches WebVision for Browser-Based Gaming
  • Korea IT Times
  • 승인 2010.08.13 10:37
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Eningen, Germany/ Austin, TX - August 12, 2010 -- Trinigy, an industry leading 3D game engine provider with over 150 licensees and offices in Germany and Austin, TX, announced today the immediate availability of WebVision, a development framework that lets developers of browser-based games capitalize on the Vision Engine's extensive feature set and cross-platform performance for their browser-based game projects.

Trinigy's Vision Engine has been carefully optimized to support game development on all major platforms including PC, Xbox360®, Playstation 3 and Wii and on any genre of video game. With WebVision, the company now brings the advanced feature set and modular design of the Vision Engine to one additional platform: browsers. Included free-of-charge in the Vision Engine SDK to Vision licensees, WebVision lets game developers work with the Vision Engine and its wealth of features, and quickly create stunning 2D or 3D browser-based games complete with animated characters, rich graphics, believable AI, physics, effects and more. WebVision supports all common PC-based web browsers, including Internet Explorer 6 and up, Firefox 2.0 and up, Chrome, and Opera 9 and up.

"Games delivered through and played in browsers have really grown in popularity over the last few years," said Dag Frommhold, managing director at Trinigy. "WebVision now extends our flexible Vision Engine to developers of browser-based games and allows them to capitalize on all of its advanced features in order to bring games with stunning visual quality and immersive gameplay to browsers."



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