Korean Game Firms Making Their Mark at E3
Korean Game Firms Making Their Mark at E3
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  • 승인 2006.05.01 12:01
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Introduction of participating firms WOW4M As a mobile software and solution developer in Korea, WOW4M has developed mainly solutions and has produced mobile 3D contents which are available for everyone at any time and in any place without limitations. Founded in 2003, WOW4M has developed a 3D engine, NF3D which makes mobile devices display 3D contents on screen even though devices have no 3D accelerator chipset. Also, it can fit on various platforms such as JAVA, BREW, WIPI, Linux, WinCE and etc. and it passed the conformance test of Khronos group for Open GL ES. E3net E3net Co., Ltd. was founded in 2000 with a mission of making 'quality mobile contents' that make everyday life fun. With its indomitable courage and challenging spirit as a venture company, E3net has achieved a historical growth in the unexplored field. Now E3net has become one of the most reliable companies in the IT industry. In the past years, its main focus had been on the mobile game development, but now its business is more diversified, including mobile solution development, home network solutions, and mobile games. Its game development platform includes SK-VM, GVM, GNEX, Brew, Java, and WIPI. The game company has 3D and 2D game development tools, as well. GAMEVIL GAMEVIL is one of the top mobile game developer & Publisher in Korea. Since the year 2000, GAMEVIL has made its reputation as the best mobile game company, now currently servicing more than 50 mobile games. GAMEVIL is well known for its long experience and high technology especially in the mobile area servicing Java and BREW contents for SK Telecom, KTF, LG Telecom and other carriers throughout the world. GAMEVIL is also acknowledged as a leading creative powerhouse in the industry developing fantastic casual one-button games such as Skipping Stone and NOM. Flyin Studio Since its foundation in Korea 2001, Flyin Studio Inc. has been focusing on extending mobile phone game experience in creating a stylish universal mobile game controller XEG. With its debut in the market along with innovative technical challenges, it opens new possibility of mobile game controller and cell phone-extensions to the stage where it is virtually ready to compete with other game devices. Flying Studio is now expanding its business globally, from a small device to all new platforms. GameHI GameHI has excellent technical powers as well as new ideas. So, It will become a game development company which will guide the int'l market. GameHi was formed in 2002. Its net capital is over 1.5 million U.S. dollars. The main business area is 3D MMORPG, FPS, Avatar, Casual game etc. and currently it Cover Story / Game Industry has 160 employees. So, it will be the game development company which guides the international market. Sudden Attack' currently exceeds 100,000 of CCU in Korea. It is a FPS (First Person Shooting) game players can play under extreme tension by detailed expression of speedy shooting and movement. Max complement is 16 players in the each channel. GAMEPARK Founded in 1996 in Korea, GAMEPARK, Inc. has been an information age leader with its unique core technologies since its inception. Through encouraging technological innovation, GAMEPARK is uniquely positioned to help existing Korean game industry grow and expand globally. The company's unique approach with expertise in gaming technology has been hailed as a new business model that will over time enhance the quality of life throughout the world. JCEntertainment JCEntertainment is a place making online technology into human pleasure. Since 1994, JCE is pursuing its dream of "revolutionize the world with online game contents" with developing and servicing Red Moon, Game Joy City, Rush Online, Rocket Roll and FreeStyle which are outcome from fresh new ideas and technology R&D. GFgame GFgame corp. is online gaming contents publisher and developer as well. It was established Nov. 2003, and spun off from Daum communication corp., the No.1 internet media group in Korea. Managing leading online gaming portal in Korea, its business involves planning, product management, marketing, distribution, and service of online game. MIZI ING MIZI ING Co., Ltd. established in 2001, is famous for arcade games "Bug Busters", "Wooga Wooga", "Real Magic" and PC games "BnB2", "GetAmped" (version of PC game). The company is constantly developing arcade games, PC games, mobile game, and wire/wireless on-line games of cutting-edge technology. Currently MIZI ING is developing on-line action adventure game "T-Crew". Especially to strengthen the developmental power in games, which is continuously enlarging and modernizing today. ESTsoft ESTsoft Corp. is a PC basis Online Role Playing Game developer. Incorporated in 1993, ESTsoft is a leading software development company in the Republic of Korea. From end-user utilities to enterprise class turn-key business solutions, each ESTsoft title enjoys continual growth thanks to their millions of loyal users. ESTsoft's main product families include the ALTools suite of PC utilities, the InternetDISK web storage solutions. Windysoft Geared up with the success of "GetAmped" online, the Company has been preparing a full spectrum of online game products varying from casual MO action to MMORPG games including "Infinity Online"(which is currently serviced as Open Beta), "PunkyOn", "LudyPang", "BuzzFellowz", "Round 2", "Type-F", and "Kunio Online", and expects to launch them in the right time to capture market attention. Established in July 2002, Windysoft Co., Ltd. ("Windy" or the "Company") became one of the leading developers and game publisher of online game in Korea. Yedang Yedang Entertainment has the advantage in that the company already possesses a solid infrastructure within the entertainment industry which can be used as a very powerful marketing platform. Since the cquisition of 'Priston Taile'by Yedang. the Marketing operations for the game was placed with Yedang and Priston Inc. could focus their efforts in their area of expertise, which is game development, upgrading the 'Priston Tale' and developing ;Priston Tale2" The resultant synergy between the two companies has been so effective that it has become the benchmark for competitors. Enium Enium Co., Ltd. is established in 1999 and organized with the best game and edutainment developers. Achieving the cutting-edge technology with 2D & 3D development, company has been awarded with triple A-grade INNO-BIZ. Enium also has been acknowledged and authenticated for 'Game Engine Research Institute'. 2D MMORPG 'Stone Age' has been in service from 2000 to 2003 and the game was successfully launched into the both domestic and foreign market for commercial service. NDOORS NDOORS is a PC and console (PSP,PS2) game developing and publishing company since 2003. Its development team consists of number of experienced developers in both areas of PC and console game development. NDOORS' goal is to become the world leader in the next generation game market, Cross-platform online games. HanbitSoft HanbitSoft, established in 1999, is one of the largest online game publishers in Korea as well as in Asia. After establishing itself as the No. 1 publisher in Korean PC game market, HanbitSoft has continuously invested in developing and publishing excellent and promising online games. HanbitSoft has broad portfolio of online games ranging from casual games to high-end MMORPG's, either developed inhouse or by external development studios such as Studio Mars (Neo Steam) IMC Games (Granado Espada), Flagship Studios (Hellgate: London), etc. ETRI Established in 1976, ETRI is a non-profit government-funded research organization that has been at the forefront of technological excellence for more than 30 years. The research institute has successfully developed information technologies such as Digital Content, Digital Home, CDMA, TDMB( Terrestrial Digital Multimedia Broadcasting), and WiBro (Wireless Broadband). For more information, please visit www.etri.re.kr. WEBZEN Founded in 2000 and based in Seoul, Korea, Webzen has become a leader in the MMOG market and has developed some of the world's top online game and client/server technologies. In January of this year, Webzen announced its entry into the U.S. games market with a new subsidiary, Webzen America, based in Los Angeles. Neowiz Working domain : Online game publisher (& developer in-house studios) Neowiz Corporation is one of the top online game publishers in Korea and expanding its game business portfolios vigorously to become a true global online game publishing powerhouse. Neowiz started Modem ISP business at initial stage and then the company created www.SayClub.com, which made the biggest revolution of the internet business. MGAME MGAME. Ltd has been developed On-Line Game since 1996, and the next year they start commercialize online game "Darksaver" Also, focused on RPG and arcade§casual game, cardboard game, music game, FPS, etc.. They serving variety game service to customer so they dubbed "On- Line Game's Mecca" Gravity Gravity has established in 2000. Absolutely, "Lagnarok online" is being favorite game in the world. It is the first Korea's global online game. This game has exported all over the world for several years. And also it has title that the only game company listed on the NASDAQ. NCsoft NCsoft is the leading Korean online game company and provides players all around the world new experiences and entertainment. Since its establishment in 1997, NCsoft has been working toward reaching the world market and today it has branches in North America, Japan, China, and Taiwan. NCsoft hopes to develop an array of digital worlds for all types of Internet consumers.

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