Mobile Game Maker Joymax Back to Profit in 3Q
Mobile Game Maker Joymax Back to Profit in 3Q
  • Korea IT Times
  • 승인 2013.11.14 18:09
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SEOUL, KOREA - Despite the overall sluggish mobile game market, Joymax managed relatively well in the third quarter. The company announced on November 13 that it posted sales of 13 billion won for the third quarter of this year, up 96 percent from a year ago.

It recorded an operating profit of 4.4 billion won and a net profit of 3 billion won for the July-September period of this year.Its strong performance was led by its major mobile games. Wind Runner, for example, which has been offered by Line Japan, enjoyed a 28-percent year-on-year growth.

Atlan Story, which was released in August, also performed well in the domestic market. The desktop computer online game Lost Saga also marked a positive growth compared to a quarter ago, thanks to the launch of Nexon channeling service.

Joymaxplans to accelerate its launch into overseas markets from the fourth quarter ofthis year, as well as to create new income sources by releasing new mobilegames.

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